Pikmin 2


Pikmin 2
Pikmin 2 NA Front Cover.jpg
The front cover boxart for the US (NTSC-U region).
Genre Real-Time Strategy
Perspective 3rd Person
Developer Nintendo EAD
Publisher Nintendo
GC Release Dates April 29, 2004 (JPN)
August 30, 2004 (NA)
October 8, 2004 (EU)
Wii Release Dates March 15, 2009 (JPN)
April 24, 2009 (EU)
June 10, 2012 (NA)


Contents

The back cover of the US version.
The front cover boxart for the PAL region.
The back cover of the PAL version.

Pikmin 2 is the second installment of the Pikmin series as the sequel to the popular real-time strategy game, Pikmin. It was released for the Nintendo Gamecube in 2004, and again for the Wii in 2009 as part of Nintendo's New Play Control! initiative. Pikmin 2 is widely considered to have surpassed Pikmin in nearly all areas, and has received high ratings from most gamers and gaming sites.

[edit] Story

Captain Olimar has returned to his home planet of Hocotate, only to discover that the company he works for, Hocotate Freight, is in massive debt. The President explains that another employee, Louie, had been attacked by a ravenous space bunny whilst delivering a massive load of golden Pikpik Carrots, which gobbled up the entire shipment. In order to pay back the customers, the President took out an enormous loan, but then had no way to pay it back, even after selling the company's best ships, including Olimar's Dolphin, which was confiscated upon his arrival. Hocotate Freight's only remaining ship then notices a bottle cap that Olimar had brought back as a souvenir and quickly analyzes it, discovering that it is of great value, a full 100 Pokos. The President then orders Olimar and Louie to return to the Planet of the Pikmin to gather more treasure in order to repay the company's debt of 10,000 Pokos. [Watch Opening Cinematic]

[edit] Gameplay

You play as Captain Olimar and Louie, controlling up to 100 of the strange but obedient Pikmin. You must use their abilities to your advantage, making defeat enemies, clear paths, build bridges, break down walls, and most of all, collect treasure. Some treasures are easy to find, but to retrieve other treasures, you must solve puzzles, overcome new enemies and obstacles, and use different combinations of the 5 types of Pikmin, each with special abilities. These treasures range from all kinds of fruits and other natural objects to real life brand name products such as 7UP bottle caps, Ragu pasta sauce lids and a Game and Watch! You are given an infinite amount of days in which to collect all of these treasures, with each day being about 13 minutes long in real life.

[edit] Features

  • 5 Unique Pikmin (Red, Blue, Yellow, White, and Purple) each with their own behavior, traits, and abilities.
  • 4 unique Areas to explore.
  • Tons of monsters to fight along the way.
  • Fun and challenging boss fights.
  • 30 Challenge Mode levels for extra play time, plus a co-op 2 player mode.
  • A 2-Player Battle mode with 10 fresh new layouts where you must fight against your opponent!

[edit] Differences from Pikmin

There are many notable (and not so notable) differences between Pikmin and Pikmin 2. This section talks about most of the gameplay changes that have been made.

  • You can now play as both Olimar and Louie, and switch between them as you wish. You can split up and work on two different tasks at a time.
  • Two new types of Pikmin have been added, White Pikmin and Purple Pikmin. White Pikmin are faster, resistant to poison, and can locate objects buried underground. Purple Pikmin are slow and bulky, with 10 times the weight and strength of other Pikmin. Neither of these types have their own Onion and so can only be obtained by throwing other color Pikmin into flowers called Candypop Buds.
  • Yellow Pikmin now are resistant to electricity, instead of being able to handle Bomb-rocks. Because of this, Stone Walls were also removed.
  • There is now no time limit for the game, eliminating the stress of the 30 day deadline in the first Pikmin.
  • There are 201 Treasures to collect, as opposed to only 30 Ship Parts.
  • Caves were added, which add a whole new element to gameplay. In caves, there are many enemies to defeat and treasures to collect, and you must make it to the bottom in order to escape on a geyser with all of your treasure. The biggest challenge that caves present is that the onions cannot follow you down underground, and so you may only use the Pikmin that you brought down with you in the first place. Time does not pass in caves, so when you reemerge from a cave, you will be right back at the point in time you entered the cave at.
  • The Challenge Mode now takes place in caves, and focuses on collecting treasure within a time limit, as opposed to trying to produce as many Pikmin as possible within a day.
  • A 2-Player Battle mode was added, where two fighters try to snatch their opponent's marble by using their Pikmin. Players can also partake in a Co-op 2-Player Challenge Mode, where they must work together to complete the goal.
  • The Dolphin is replaced with The Ship.
  • Dismissed Pikmin do not turn pale, their leafs/buds/flowers just glow.
  • Walls are easier to break down and Bridges can be built faster.
  • Pikmin attacking an enemy or Pellet Posy will now pick it up after it is defeated, instead of returning to Olimar.
  • The Piklopedia and Treasure Hoard were added to the map screen, allowing players to view encountered enemies and collected treasures.
  • Sprays were added, which are made by collecting 10 berries. One spray temporarily increases the speed and attack power of your Pikmin, while the other will turn an enemy into stone for a few seconds.
  • Pikmin can be thrown slightly faster.
  • Pikmin Seeds sprout faster.
  • When plucking Pikmin sprouts automatically by rapidly pressing A, you no longer start accidentally throwing Pikmin once all Pikmin in the area have been plucked.
  • The in-game cinemas can now be viewed on command once they are unlocked (although this was not in issue in Pikmin, due to the lack of cinemas)

[edit] Controls

[edit] Gamecube

A

  • In menus: confirm selected options.
  • Under ship or Onion: open take out or put back Pikmin screen.
  • With Pikmin in party: throw Pikmin.
  • With no Pikmin in party: basic attack.
  • Above Pikmin sprout: pluck sprout. Press rapidly to automatically pluck all Pikmin in area.
  • In Piklopedia/Treasure Hoard: zoom in.
  • While zoomed in on Piklopedia: toss Pikpik Carrots.

B

  • In menus: return to previous screen or exit current screen.
  • In the field: whistle to call Pikmin. Hold to make the sounds carry farther.

X

Y

Control Stick

  • In menus: change selected options.
  • In the field: move leader.
  • In Piklopedia while zoomed in on species: move camera direction slightly.

C-stick

  • In the field: control Pikmin direction and assign tasks.
  • In Piklopedia/Treasure Hoard: rotate camera around species/treasure.

D-pad

  • In menus: change selected options (same as Control Stick).
  • In the field: press up on the D-pad to use the Ultra-bitter Spray, and down to the Ultra-bitter Spray.
  • In the Piklopedia/Treasure Hoard: zoom camera in and out.

Start/Pause

L

  • In the field: centers Monitor behind leader.
  • In Piklopedia: switches to Treasure Hoard (same as R).
  • In Treasure Hoard: switches to Piklopedia (same as R).

R

  • In the field: changes monitor zoom level.
  • In Piklopedia: switches to Treasure Hoard (same as L).
  • In Treasure Hoard: switches to Piklopedia (same as L).

Z

  • In the field: switches monitor angle from top view to diagonal view and vice versa.
  • In Piklopedia: temporarily encase species in rock. This has the same effect as an Ultra-bitter Spray

[edit] Wii

Wii Pointer

  • Most places: Move cursor

A

  • In menus: confirm selected options.
  • Under ship or Onion: open take out or put back Pikmin screen.
  • With Pikmin in party: throw Pikmin.
  • With no Pikmin in party: basic attack / 3 times for Rocket Fist.
  • Above Pikmin sprout: pluck sprout. Press rapidly to automatically pluck all Pikmin in area.
  • In Piklopedia/Treasure Hoard: zoom in.
  • While zoomed in on Piklopedia: toss Pikpik Carrots.

B

  • In menus: return to previous screen or exit current screen.
  • In the field: whistle to call Pikmin. Hold to make the sounds carry farther.


+

  • In Piklopedia: view Olimar's Notes.
  • In Treasure Hoard: view Olimar's Journal.
  • In the field: View Pause Menu

-

  • In Piklopedia: view Louie's Notes.
  • In Treasure Hoard: view Ship Notes.
  • In the field: Switch Leader

Z

  • In the field: centers Monitor behind leader.
  • In Piklopedia: change viewing angle (Z+control stick)


C

  • In the field: dismiss Pikmin, or nap using the Napsack.

Nunchuck Control Stick

  • In menus: change selected options.
  • In the field: move leader.
  • In Piklopedia/Treasure Hoard while pressing Z: rotate camera around species/treasure.

D-pad

  • With Pikmin in party: Change Pikmin types
  • D in the field: Swarm
  • D/U in the Piklopedia: Zoom
  • L/R/U in the field: Change perspective

1

  • In the field: Use Ultra-spicy spray

2

  • In the field: Use Ultra-bitter spray
  • In the Piklopedia: Freeze Enemies

[edit] See Also

[edit] Gallery

Last edited by Symphonic Abyss on 13 June 2012 at 18:11
This page has been accessed 5,814 times.